RiftyBusiness | Leap Motion VR | New Peripheral Gives Hand Tracking To Oculus Rift

28 Aug 14
Leap Motion VR | New Peripheral Gives Hand Tracking To Oculus Rift

Leap Motion is an interesting device that tracks your hands and fingers in real time. Today Leap Motion revealed it has strapped its controller to the Oculus Rift Dev Kit 2 to allow finger  and hand tracking in VR, calling it Leap Motion VR. in its last update, we saw how well the company’s software does at tracking the bones in your fingers in a virtual environment. One problem with the Leap Motion controller was the limited tracking allowed from the placement of the camera, attaching it the the Oculus Rift seems to have increased its range to better fit VR.
[two_third last=”no”][imageframe lightbox=”yes” style=”none” bordercolor=”” bordersize=”0px” stylecolor=”” align=”left” animation_type=”fade” animation_direction=”up” animation_speed=”0.3″]Leap Motion VR[/imageframe][/two_third]
[one_third last=”yes”]The Leap Motion camera which typically sits at the desk is now mounted onto your Oculus Rift. Out of the box, the Leap Motion Controller and DK1/DK2 work together.[/one_third]

Developers will have to make use of the Leap Motion SDK to implement the hand and finger tracking into their games. It may not be the solution for more complexed games that required the use of buttons, but can allow for different and unique experiences. Leap Motion hopes that headset manufacturers like Oculus will integrate this sensor directly into their hardware, making Leap Motion a gloveless and controllerless input for VR.

You can see what Leap Motion’s tracking looks like below:

[youtube id=”3ATQG9mnm34″ width=”600″ height=”350″ autoplay=”no” api_params=””]

VR Developer Mount Homepage

Photo Credit: Leap Motion

No Comments

Sorry, the comment form is closed at this time.